Next, the Arab Coalition will be added as a faction, along with some minor additions to the USA. As of now, there are no other mod translations so everything will be in English. Non-English players should now have all control bar text. It may be buffed in future updates depending on feedback. Second, Iraq's power generators only supply 5 power each. First, Iraq does not yet have a super weapon. There are also some things that are under consideration. The supply bomber and runway have been removed, though the bomber will likely come back in the form of an airstrike power. Iraq also now gains secondary resources through building Oil Derricks. M1A1 Abrams tank (Heavy Tank available from the support factory.).Kiowa scout helicopter (Detects stealth, has no weapons.).When any Merkava tank gains veterancy and dies, it will eject two conscript riflemen. For example, the Merkava IIID and IV tanks have active protection systems that target incoming missiles. Israeli units are highly survivable and multi-role. Constructing the field hospital will actively heal your infantry wherever they are on the map. The War Room allows players to unlock additional units through upgrades depending on their play style. Players can use the tank entrenchment to guard their base and support them with missile/aircraft blasting C-Rams. However, the player will have to work to maintain the defense actively. ![]() Israel, as a faction, has a formidable defense.
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